All That Money Can Buy Starfield Mission Walkthrough and Choices

Starfield takes players on an unforgettable journey across the cosmos, blending deep exploration with intricate narrative design. The main quest titled All That Money Can Buy serves as a turning point in the campaign, bringing players to the cyberpunk pleasure city of Neon alongside Constellation financier Walter Stroud. Navigating the treacherous political landscape of this aquatic settlement requires a careful mix of corporate negotiation, stealth, and critical decision-making.
Securing the Artifact in Neon
Your journey begins in the bustling commercial zones of Neon, where Walter Stroud wishes to purchase a rare cosmic artifact from a mysterious seller. Players must navigate local channels, speak with lounge owners, and hack into public databases to verify the meeting coordinates. Gathering background information on the seller early on provides essential leverage that will prove highly beneficial during the high-stakes negotiation process.
When entering the Astroneer Lounge for the actual trade, players are faced with multiple dialogue options to advance the transaction smoothly. You can choose to threaten the seller, utilize Walter's corporate authority, or rely on your personal persuasion skills to keep the price within a reasonable margin. Maintaining a calm composure during this tense encounter ensures the package changes hands without alerting local law enforcement ahead of schedule.
Escaping Slayton Aerospace
Immediately after securing the item, the corporate reality of Neon catches up as Nicolaus Slayton places the entire city on lockdown. The group must infiltrate Slayton Aerospace headquarters to lift the travel ban and regain access to their ship. Navigating the heavily guarded executive floors requires players to choose between a stealthy approach through ventilation shafts or engaging in direct firefights with security forces.
Reaching the penthouse level brings you face-to-face with Nicolaus Slayton, forcing a major narrative crossroads. Players can resolve the corporate conflict using tactical diplomacy to secure a peaceful exit, or they can resort to violence to eliminate the threat entirely. Opting for a peaceful resolution allows you to walk away with valuable ship components and avoids burning critical political bridges within the Volii system.
The Fate of Musgrove
Before you can safely depart the corporate headquarters, you will locate Musgrove, the original thief who facilitated the artifact transaction. He lies injured on the floor, leaving his ultimate survival entirely in your hands as Walter watches closely. This encounter presents a distinct moral choice that influences how your active companion perceives your leadership qualities.
You can choose to let Musgrove go free, turn him over to the local authorities, or execute him on the spot for his corporate crimes. Choosing to spare his life aligns well with Constellation's diplomatic ideals and secures general approval from your crew. Once this final judgment is passed, you can safely return to the spaceport to conclude the mission and prepare for your next interstellar voyage.